#ifndef __GAME_EV_H__
#define __GAME_EV_H__

#include <event2/event.h>

void __ev_log(int severity, const char *msg);
void __ev_config();

class CGameEV{
private:
  event_base* _evbase;
public:
  event_base* getBase();
};

extern CGameEV g_CGameEV;

#endif
